Cloud Gardens Review – Zen Garden in the Desert

When it comes to video games, the afterlife is often accompanied by violence, anger, and gunfire. So many subjects use the empty field as a playground to torment their characters or to kill some monsters. Clouds of paradise leave all blood and tears. Remarkably, the game does not depend on any drama or conflict. Instead, Cloud Gardens focuses only on the idea of ​​renovating and renovating gardens በኋላ after we leave.

Cloud Gardens Dioramas series of puzzles accurately convey renewal ideas. Each scene offers a small, uninhabited corner of the desert: abandoned parking lot, empty playground, roof. Then, after the post-apocalyptic, it is up to you to decorate, grow seeds, and make debris. The two crowns of the kingdom are often surprisingly thought-provoking by the same developer who developed a powerful micro-strategy.

You have the seeds of expansion seeds on hand – cactus, bamboo, vines, trees, and so on. Once planted, the seeds will germinate only after the remains of the old world, such as carcasses, old toys, and broken benches. Then the green will grow out of the cement and you will grow many seeds to plant. When your garden has successfully conquered the land, the stage is set and now is the time to move on.

Every puzzle is a Zen experience because of the game’s pure Lo-Fi artwork, local music and a fun garden. But this does not mean that the puzzles do not need some brains. Systematic placement of all seeds and debris in a single, narrow box is required, especially since litter can cut and destroy your garden.

The process is as satisfying as the end result. Each Diorama will be a promising and quiet scene that will ask you to take a screenshot.

The process is as satisfying as the end result. Each Diorama will be a promising, quiet scene that requires you to take a screenshot. There are plants in cracked concrete, along a chain link fence, and huge metal hooks. Eventually, nature will destroy the remnants. In fact, he never felt that way. Of course, throwing a big truck over your garden will destroy everything and fly the birds, but this is not a drag game. Carefully stored waste develops nature and this symbolic connection returns meaning to the debris. The heritage of the past world is left behind without purpose, but the presentation of the game gives them a new life, just like the natural world. After you finish the puzzle, sometimes a light bulb flashes, illuminates the scene, and acts like a magical savior around the flower.

Most of the steps here are completely empty at first. There are no NPCs or magazines to explain the blank story you are watching. Once you have completed the riddle, you will tell a nonsensical, cruel story. I carefully put away the garbage, so I continued to work on the game as a product designer, decorating collections. I thought it was a little funny and horrible to see a teddy bear, sitting on a stool, on a broken TV. I once found it a little sad to imagine a group of friends drinking around a fire. As I was throwing cars on the highway, I saw the chaos of the pre-apocalypse in the middle of each other or in the middle of the tracks. No matter how tragic the scene I created, the abundance of green turns it into a quiet place.

None of these views, like Mink’s, are some insane, for example. But this is only because of the lack of great views in the game. Cloud Gardens is a low-level game and only you, as the world’s end gardener / producer, will shine through the small details you see.

Creativity improves the best part of cloud gardens. There are wild ornaments to choose from when opening each item. The option of placing barriers and buildings adds a good vertical level for custom diodes. If you like the quiet storytelling that comes from decorating scenes, creativity is for you.

Cloud Gardens is unfortunately not a perfect meditation experience. With almost 100 diodes to pass, Monotoni can easily get in, and playing too many puzzles is not a side effect. Many levels of the game have too many tools to fit in very small diodes for convenience. Most of the time, this led me to create a rubbish bin in the corner.

Some very small diodes are not limited to cloud gardens. Since the game often requires reuse of resources, the garbage collection process can be challenging even at a wider level. When the diorama is not fun and they give me the same chairs and garden tanks for ten times, I really carelessly stack them.

Cloud Gardens is a wonderful place to be, so it’s a shame to hear about the need to expand your garden with reusable ideas. He is a competent, unique puzzle and thoughtful, relaxed dreamer, all rolled into one small package. If you are ever worried about the future of the earth, check out the Cloud Gardens. Seeing a factory throw up is more catastrophic than you might think.

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